Blue Prince
I recently hit a milestone in Blue Prince, which I suspect will end up being a natural stopping point for me. Even though I’m sure I’ll never do everything there is to do in this game, it’s definitely been one of my favourites, and it ended up capturing my interest far more than I initially expected. For anyone who’s not aware, Blue Prince is a puzzle game from last year that has been a major critical (and moderate commercial) success. At a high level, it combines first-person exploration of a mansion involving random tile placement that resets in a rogue-like fashion, with many mysteries and puzzles to be discovered, against the background of a larger narrative. Why am I mentioning this here? I think there are a few things about this game specifically, that make for some interesting points of discussion.